SOULFORGE
SoulForge
Your wounds are the bosses.
The forge is where you beat them.
{{ titleCta }}
Game testing by Level Up × Wayfinder World · Privacy Policy
Choose Your Steel
How you fight. Not who you are — yet.
{{ archName }}
{{ archDesc }}
{{ archComp }}
{{ t.name }}
EMBARK
SoulForge
{{ homeArchLabel }}
{{ emberCount }}
VS
{{ homeChapterLabel }}
{{ homeBossName }}
{{ homeBossTitle }}
{{ homeCtaLabel }}
The Forge
{{ forgeCardHint }}
Badges
{{ badgeCountLabel }}
{{ streakN }}
The Trials
{{ trialsHint }}
The Crucible
{{ crucibleHint }}
The Crucible
Rank · {{ rankLabel }}
{{ champName }}
{{ champTag }}
{{ s.label }}
Loadout — tap to swap
{{ q.slot }}
{{ q.cardName }}
{{ q.value }}
Next foe
{{ oppName }}
{{ oppTag }}
ENTER THE CRUCIBLE
{{ duelPName }}
{{ duelPHp }}
{{ duelOName }}
{{ duelOHp }}
Round {{ duelRound }}
Foe rolls
{{ enemyNum }}
{{ p.text }}
{{ duelLog }}
Attack Power — stop it high
{{ powerNum }}
{{ slotLabel }}
{{ m.slot }}
{{ m.name }}
{{ m.hint }}
STOP
{{ duelResultTitle }}
{{ duelResultLine }}
+{{ duelEmbers }} Embers
Rank · {{ rankLabel }}
Rematch
Return to Camp
The Six Trials
Forge the Truth. Then face the Lie.
Chapter {{ c.n }}
{{ c.name }}
{{ c.statusLabel }}
{{ c.mark }}
The Trials
{{ trialsHint }}
HEAT {{ heatN }}
← CAMP
{{ forgeStepLabel }}
{{ forgeChapterLabel }}
{{ forgeHeading }}
FORGE MASTER
ITJ
The Forge Master
{{ forgeMasterIntro }}
{{ forgeScripture }} BEX
{{ forgeNextLabel }}
← FORGE MASTER
{{ forgePrompt }}
STRIKE THE CARD
The Lie you face
{{ forgeBossName }}
{{ forgeBossMeta }}
“{{ forgeLieQuote }}”
Your Truth
“{{ forgeYourTruth }}”
REFORGE →
Deck {{ forgeDeckCount }}
{{ d.text }}
{{ g.text }}
Refining Fire
{{ t.label }}
{{ forgeRefineNote }}
The Anvil
{{ forgeHeatLabel }}
{{ fr.text }}
{{ rc.name }}
Borrowed fire
{{ forgeSparkName }}
One Spark, this battle only.
{{ forgeSparkLabel }}
{{ forgeMasterLine }} BITR
START BATTLE
FJI · Faith Journey Initiated
A Truth is struck
Your own words are on the steel. This card cleanses the Lie.
TAKE IT
← CAMP
FORGE HEAT {{ heatN }}
STREAK {{ streakN }}
The Trials
Three Lies, back to back — health carries over. Between them you reach an Anvil: forge new cards from the Fragments you win, and ride the Heat. A Lie left uncleansed becomes a Whisper that follows you.
The descent · blind
?
“{{ r.whisper }}”
The fire's gift · free · this run
{{ trialBoonGlyph }}
{{ trialBoonName }}
{{ trialBoonDesc }}
RANDOM
Spark Prompt · optional · +2 max HP
{{ pickRule }}
{{ pickCount }}/8
{{ p.text }}
FORGE MASTER
ITJ
The Forge Master
{{ trialMasterIntro }}
{{ trialMasterLine }} BITR
{{ trialMasterVerse }} BEX
{{ beginTrialLabel }}
{{ sparkPickTitle }}
The fire offers a Spark
Borrowed strength — it rides with you for the rest of this run, then burns out. Choose one.
Take none — +1 fragment
Next: {{ sparkNextBoss }} waits below.
The Anvil
{{ dfAnvilSub }}
HEAT
{{ dfHeatN }}/10
{{ dfHeatNote }}
{{ f.count }}
{{ f.label }}
WHISPERS FOLLOW YOU — the Lies you left uncleansed
{{ w.text }}
A GRACE IS OFFERED — take one for the rest of this run
{{ g.glyph }}
{{ g.name }} · {{ g.verse }}
{{ g.desc }}
{{ gc.text }}
Forge a card — spend 2 fragments & 2 Heat
{{ u.recipe }}
{{ u.name }}
{{ u.text }}
Not enough fragments (or Heat) to forge yet.
Rest · −3 Heat, heal 10
Cleanse a Whisper
DESCEND — {{ dfNextLabel }}
{{ trialResultTitle }}
{{ trialResultSub }}
+{{ trialEmbers }} Embers
{{ trialGraceGlyph }}
{{ trialGraceLine }}
{{ trialHeatLine }}
{{ trialStreakLine }}
RETURN TO CAMP
{{ bBossName }}
{{ m.text }}
BRACED {{ bBossBlock }}
ENEMY TURN
{{ bBossHpLabel }}
{{ intentGlyph }}
{{ intentLabel }}
🕯 {{ lampLabel }}
“{{ lieBubble }}”
{{ playerName }}
{{ bPlayerHpLabel }}
BLOCK {{ bPlayerBlock }}
{{ p.text }}
{{ s.text }}
{{ narration }}
Shuffling…
{{ bDeckCount }}
{{ bTurn }} TURN
END TURN
THE LIE FALLS
{{ victoryBadgeName }}
{{ victorySub }}
+{{ victoryEmbers }} Embers
{{ victoryRefineLabel }}
The Forge Master
{{ fmName }}
BITR
{{ fmWinLine }}
{{ fmWinVerse }} BEX
{{ victoryGraceGlyph }}
GRACE GATHERED — equipped to your armor
{{ victoryGraceName }}
{{ victoryGraceDesc }}
+1 card claimed from the fallen
Spoils of battle — choose one card
✓ {{ spoilTakenLabel }}
CONTINUE
The forge still burns.
Come back to it.
The Forge Master
{{ fmName }}
BITR
{{ fmLossLine }}
{{ fmLossVerse }} BEX
Your deck, your Truth, your progress — all of it is still yours. {{ defeatEmberLine }}
“Rest is also forging. Come back when you've eaten and slept.”
CAMP
RETURN TO THE FORGE
Collection
{{ collCountLabel }}
{{ t.label }}
Graces — the armor you gather
{{ graceCountLabel }}
{{ g.glyph }}
{{ g.name }} · {{ g.verse }}
{{ g.desc }}
{{ g.tagText }}
Series — complete to redeem
{{ s.name }}
{{ s.desc }}
{{ s.btnLabel }}
{{ s.progLabel }}
Reward · {{ s.rewardLabel }}
Badges
{{ badgeCountLabel }} — each one is a Lie you outlived.
{{ b.numeral }}
{{ b.name }}
{{ bdName }}
{{ bdChapter }}
{{ bdScripture }} BEX
What you forged
“{{ bdWords }}”
Camp Shop
{{ emberCount }}
Embers come from every battle, won or lost. Each rack deals a random card — the fire chooses, not you. New racks open as Lies fall. Truth is never for sale — it is earned at the Forge.
?
{{ s.name }}
{{ s.text }}
{{ s.btnLabel }}
Reliquary
A Grace, unseen
{{ relicDesc }}
{{ relicBtnLabel }}
{{ cardGetTitle }}
{{ cardGetName }}
{{ cardGetSub }}
Tap to continue
A Grace is gathered
{{ graceGetGlyph }}
{{ graceGetName }}
{{ graceGetVerse }}
{{ graceGetDesc }}
Tap to continue
{{ emberDeltaText }}
Menu
Archetype{{ menuArch }}
Progress{{ menuProgress }}
Deck size{{ menuDeck }}
Embers{{ emberCount }}
Forge Heat{{ heatN }} / 10
Trial streak{{ streakN }} days
SoulForge is a training ground, not a clinic. It is not a substitute for professional help. If the weight is real, tell a real person. Your reflections never leave this device.
{{ resetLabel }}
FORGE MASTER
{{ ftueText }}
GOT IT
{{ t.label }}
{{ t.label }}